
Customer Stories
How 1NCE scaled global IoT billing with Lago
Finn Lobsien • 2 min read
Jun 2, 2025
/4 min read

Developer tools are at the heart of modern software engineering. From APIs and SDKs to cloud-based IDEs and testing platforms, DevTools power the builders of the internet. But monetizing them effectively? That’s a different challenge.
Unlike traditional SaaS products, DevTools often have variable usage patterns, technical buyers, and demand for transparency. That’s why more teams are embracing usage-based billing — and why billing infrastructure needs to evolve alongside your product.
In this post, we’ll explore how to monetize DevTools the right way, why usage-based models are a perfect fit, and how platforms like Lago make it easy to implement without sacrificing product velocity.
Selling to developers is not like selling to sales or marketing teams. Here’s why DevTool monetization requires a distinct approach:
These factors make flat-rate or seat-based pricing inflexible and misaligned with developer behavior.
Whether you’re offering APIs, SDKs, cloud runtime environments, or backend infrastructure, usage-based pricing aligns with both developer expectations and real business value.
Here’s why:
And with the right tooling, it doesn’t have to be a nightmare to implement.
There are multiple ways to structure pricing for DevTools — and many successful teams combine these models.
1. Pay-as-you-go (pure usage)
Charge per unit: requests, seconds, builds, scans, invocations, etc. Ideal for teams just getting started or with highly variable usage.
2. Usage-based tiers
Group usage into brackets (e.g., 0–100K calls = $49/month, 100K–1M = $199/month). Simple and easy to forecast.
3. Subscription + overage
A base fee includes some usage, with overages priced per unit. A great balance of predictability and scalability.
4. Prepaid credits
Customers purchase credits up front and consume them over time. Works well for startups or self-serve plans.
5. Free tier + alerts
Offer generous free access, but warn (and bill) when usage crosses predefined thresholds. Perfect for product-led growth.
Here’s a simple framework to roll out usage-based monetization for your developer product:
1. Define your pricing metric(s)
This could be:
Choose a metric that aligns with backend cost and perceived value.
2. Meter usage accurately
You need fine-grained tracking — ideally at the event level. Lago helps you track usage across any metric, in real time.
3. Create transparent pricing plans
Publish clear thresholds and overage pricing. Developers hate surprises.
4. Surface usage to users
Show how much customers have used, how close they are to limits, and what their next bill will look like.
5. Automate billing and invoicing
With Lago, you can generate invoices, enforce usage limits, and integrate with payment providers — all without building a billing system from scratch.
DevTool companies often underestimate how complex billing can be. It seems simple — until usage spikes, customers churn due to billing issues, or the finance team can’t reconcile invoices.
Usage-based billing requires:
Trying to build this in-house can eat months of engineering time. And it’s not a one-time cost — every pricing change becomes another product sprint.
Lago is the usage-based billing engine trusted by engineering-led companies building the next generation of DevTools. With Lago, you get:
Whether you’re just launching monetization or scaling a fast-growing developer platform, Lago gives you the infrastructure you need — without the overhead.
A few tips we’ve seen work across the board:
DevTools are built by engineers, for engineers — and the best monetization strategies reflect that. Usage-based billing aligns with how developers build, scale, and pay. But it requires infrastructure that can scale with your product.
Lago makes usage-based billing easy, accurate, and flexible — so your team can focus on building great tools.
Ready to monetize your DevTool?
👉 Try Lago or book a demo to see how usage-based billing powers sustainable DevTool revenue.
Content